
However, in some cases, you will not be expected to change the type of game you are too drastic. For example, pure damage dealers like Rogue, Hunter, Warlock and Mage have a role in a raid that has not changed too much, apart from the odd request to change the specifications to open up certain abilities for certain situations. In this case, they should concentrate on increasing their DPS. This usually involves using a spell rotation is more effective and their learning outside the classroom.
However, for you out there with a hybrid class like a Shaman, Paladin Druid, or Death Knight (and sometimes the priest), will find that your role in the struggle became more fluid. In some fights, a DK or druid may prove to be a more effective tank for reasons of resistance while the Shaman may be a major support in the fight and work as a healer in a fight outside another.
Long and short of it is that if you have the ability to work for tanking, dps and healing together on your character, you must be prepared to use one of them at any time. In the raid, after the fight starts, you will almost always have a set position to work on. You will not be tanking for a mass of garbage, then the DPS for the next Healing and then the boss. But, the boss or the sample as a whole, you may find that the changing needs of your party's attack and that is when you should be willing to switch.
One thing to remember is the need to be honest at all times. For example, if you're a Holy Paladin who are clueless about tanking, you will need to come clean soon. This will help you avoid the embarrassing situation, especially if you fail at the task repeatedly, thus earning the wrath of your co-workers and more importantly, the leader of the attack. For you learn detail of game World of Warcraft here Click Here! PvE Formula.
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